About v0.0.7.a & How Our Apartment is Changing
There's been some confusion here on itch about the difference between "Preview" and the full game. I hope to alleviate this confusion, but unfortunately right now I can't do it under the best terms. The plan was to release v0.1.0.a this month which presents a stable release with previous and current core functions working.
But unfortunately due to the nature of completely rewriting how the game functions, and some other stuff this month that was not possible.
What is v0.0.7.a?
FYI builds for all platforms excluding WebGL will come in due time.
This is a very early development release, with a lot of functions broken. I'm releasing this so people who donate understand the direction the game is heading. And so people understand they are no longer donating for the "preview" game but instead the "full" game which is functionally completely different.
But do understand while I'm working as fast as possible for a time things will be place holder (like how Naomi lacks animation for a lot of things and is instead only posed), and things will be rough. But I hope as the game is updated people see where the game is going.
There will not be another release on itch until v0.1.0.a, this is because usually making a build release requires some clean up and optimization and slows down development greatly especially when it's on all platforms. So I understand there's MANY broken aspects to this release, but I ask for your understanding and patience until a more stable release is available.
Most decisions made during development is more aimed at long term goals of making adding content as easy as possible, but as a result it's require reworking entire concepts of how previous scenes and functions were built. So in a lot of cases, we're not simply moving code from the preview to the full game, we're rewriting it entirely for QoL purposes and things like performance.
How Our Apartment is Changing
I want to as plainly as possible outline some changes from previous development.
Dev
Until recently Our Apartment has been a solo dev game, but to meet my goals faster I'm changing that and as a result things slowed down in some aspects. I'm an artist first, programmer second. Instead of asking people for specific single tasks, I have people working on entire aspects and I need to make sure they under stand what the game is trying to be as a whole. This is a transition and I'm learning how to do a better job with this.
it means a lot more documentation time, and I can't just eyeball my way through things like I have until now. But this has helped narrow focus, and hopefully we'll get faster over time.
The Game
Secondly, we're moving from what was essentially a "Scene viewer" to something that functions more like a Dating Sim or a somewhat calendar based VN. This means some aspects are a little less freeform, Naomi will do things like change her outfit herself. And because of all these things, I need to make sure QoL for players is solid. Features that weren't nessecary before are critical now, like easily swapping from an outfit Naomi changed to, to an outfit the player wants. There's a lot of considerations and feedback is valuable.
On performance there's been a long running issue with the game not working on some mobile devices that could run the game fine. The running theory is this is a memory issue caused by the outfit system, the way items are called stores them and their assets (meaning the models and textures of 100's of items) into memory making memory much larger than it needs to be. This means the outfit system needs a full rewrite in how it functions. Hopefully this gives some perspective on the discoveries made and why something that works needs to be fully reworked.
Another example is in current builds you may notice after entering sex sim and ending it, changes between time of day suddenly get a lot more janky. It's a lot to work out.
Things will be rough, but I hope you'll stick with me.
We're moving toward the goals listed on the page...which I'll be updating after this post.
While there's a ton of work needed, my objective is to complete the game somewhere in the range of a year. I may fail that goal, but that is currently my intent, and what is currently planned. I hope this gives perspective on where my head is. I'll do my best.
Donations
To make it clear, for me I always view itch as an alternative to the perpetual support on sites like patreon. If you don't want to do monthly, you support on itch, and it's still appreciated. But I also hope people understand it's called donation because it's to support dev, not buy the game as is.
That said I do consider the donation a purchase, and that purchase means you'll get acess to the game until it's done. Thats the intent anyway. For me, the monthly income on itch out weighs any other issues with this you might think of effectively offering the final game for less than a quarter of my goal for what I want the game to be worth. Things are fine because of the collective, and I'm glad so many people are interested in Our Apartment and Naomi.
But Our Apartments minimum donation will not be $5 forever, after a certain milestone (I think v0.2.0.a) the price will increase to $10. And based on the way itch works, people who paid $5 should still have acess after the price increase. If not I'll have to find some means to deal with that. But just know that will happen in due time once I feel development and content justifies it, and it will happen again as I feel the games content justifies it.
If you have any questions please let me know!
My goal is to keep a decent degree of transparency. While I do have periods where I avoid responding to questions to let myself focus, I do try to get to everyone.
~sacb0y
Files
Get Our Apartment
Our Apartment
A game about a girl in your apartment...
Status | In development |
Authors | Momoiro Software, MiNT, Sacb0y |
Genre | Simulation, Interactive Fiction, Visual Novel |
Tags | 3D, Adult, Character Customization, Erotic, Hentai, NSFW, Romance |
Languages | English |
Accessibility | Subtitles |
More posts
- Development Update! What's coming soon!58 days ago
- v0.5.3: Reduced Memory Usage in Android Release, possible OSX build improvements...May 26, 2024
- Dress Up Release Now also on Android!Apr 15, 2024
- Dress Up Release v0.5.3: 90+ new items! Tons of Panties, Bra's, stickies and mor...Apr 12, 2024
- v0.5.2: New Sex Sim Positions, 50+ New Outfit Items, Dress up Only Build, Condi...Feb 29, 2024
- v0.4.10.a: Crash Hotfix, New Naomi Shader, Initial Grope ReimplementationNov 24, 2023
- Corrupted Windows VersionNov 23, 2023
- v0.4.9.L HOTFIX: Fix for Act 3 softlockNov 15, 2023
- Android Release! But it's not Perfect...Nov 14, 2023
- Last day for bundle! Also, android build on the way!Nov 01, 2023
Comments
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Can you impove it to be more smoothly, it's kinda lag
When is donation build for Android available for download?
Well it didn't work on my phone but it did work on some other phones so i may just release the build i made.
Please release the build. I am still waiting for it until now. Thank you!!
Show post...
Hey- Fantastic work. Would love to see some optional storyline or options to alter Naomi's appearance other then clothing such as breast size in the future.
Post unclear. I just want to confirm: Since I bought the game here, will I keep getting all future updates?
Also the build that I just bought it completely broken. Naomi doesn't move during the scene.
Yes you'll get all future updates.
I know it's broken, but people kept messaging me confused about the fact the latest donation version was also "preview" and the same version. So instead of waiting until a stable release like usual i decided to release as is this month.
It won't happen again though.
You have done a great job so far. This Game is Awesome but i support your decision that you want to release a stable version. Its better than a not working one, even if we have to wait longer. Keep up the good development.
Thank you!
I think i ran into a bug, on the new update for windows naomi won't do any of the sex animations and would just do the idle one, the male character does the animations like normal. and neither of the cum percentages will increase during it either, i honestly don't know what's wrong, but im hoping there is a quick why to find out what is wrong. everything else works fine though, its just naomi's sex animations thats not working for me.
Like I said a lot is broken, especially SexSim, I'm very sorry but people want to see what they're paying for and I decided it's best to put something out asap so people can be better informed.
If you just want acess to the existing content, the more stable "preview" I recommend just playing for now. As even when functionality is restored, there will still be some limitations due to the games new format (for instance you can't change time of day during sex sim, cause it plays in context). It will take some time to remedy these things and give more freedom outside the core loop.
v0.1.0.a will restore all core functionality, so when you see that release which should be in a couple weeks, you'll know things should work then.
Once again sorry for the trouble, but I hope you now understand what the game is aiming to be and what kind of game you can expect in the futre.
Ah, i see, thanks for clearing this up for me.
You guys are doing great, take your time with the project, we all understand how big of a project this is to you. Whatever you do, don't rush the development process, as always stated "A rushed game will be always be a horrible game", and not one of us, (devs and players) want to see it happen to Our Apartment.
I will insist to take your time, make goals like how you are doing with v.0.0.7.a for this month, and even if the deadline has gone through to the next month, you are making sure that the update is at it's best and not rushed.
Also, one other thing, I don't have any money to donate any time soon, so when future updates do arrive on Itch, will there still be a free download option or no?
That is all I have to say, you guys are doing great and keep up the great work!!!
Thanks!
For this project the preview is the last public release besides a final Demo thats planned. After that no free releases will be made.
That said, there is a sister project that will basically take the "Preview" game format and make it a main stay. That will be a semi-frequently updated free public project.
But thats on hold because it will use some of the newly rewritten code from Our Apartment. Once thats done at some point releases will start for that project.
Totally understandable, looks like I have to rack up some cash soon to help support you guys!
No updated android version yet? I see an update for all the other platforms.
Android may have to wait until I do further optimizations with all the new assets added, right now the game does not load into the apartment scene on my phone which is a Note 10+. If it won't run on my phone i know it won't run on most other peoples phones even high end ones.
And besides optimizing assets there's a rewrite of the customization system needed to further reduce memory usage which is part of the problem, and fixing this may help.
If I can't get this running in a day or so, I might have to shelve this release for android so it doesn't hold up general development and focus on things like rewriting the customization system. This is an issue that occurs almost every time I do android builds. It's usually like a week of fucking around until the build at least works. It takes that long cause imagine "Click build > wait 30 minutes > open app in phone > wait a to see if it loads > it doesn't > fuck around for a while finding options or assets to tweak > repeat".
But i don't think it's feasible to do that right now considering how much work needs to be done.
Anyway I'll make a proper announcement post if I choose to shelve the android release until v0.1.0.a. Android will always be a focus but it's better for me to pick the best time to focus on android releases since they can take so long.